![]() I decided to insert this humming in the title sequence of the test version of the game because I thought it would be funny and a bit kooky. My workspace is not completely private, and my co-workers make fun of me if they hear me humming, so I always record my humming secretly. “I often record my melodies that I have in my head using my cellular phone or PC by humming. My goal was to have the music appeal to everyone, and so I tried many different methods of directing and creating tunes in order to have that appeal. I would never have been given that kind of creative freedom working for an ordinary director. ![]() “Takahashi, the director, allowed me to direct the music any way I wanted. I’ll let Yu Miyake, our sound director, tell you about the music he created in his own words: In Katamari Damacy, there is no boss and there are no enemies, so we created a soundtrack that’s original to the game. I have really had enough of the standard “the boss battle has music with tension” approach, however. The music/soundtrack of the game came out really well. There’s a katamari postmortem, not sure if this has been posted or not:
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